Quick NPCs with depth
I think its a good idea to have a list of NPCs at hand that you can just grab and put into play at a moments notice. The problem in the past has been that the time sink of creating a stack of NPCs that may never see day light is risky. Some sessions all I'll have is a list of names and a list of "roles" that need to be filled. When the NPC shows up to play they rarely turn out as I expected, so no matter what I try to keep them fuzzy in score and broad in detail.
One of the problems with this is that my NPCs can then cycle through the same 3-4 characters with little or no variants between them. There are several tricks I'm eager to try in the near future, but my first step is to start getting a bare minimum of detail down for every NPC I'm creating. A good rule of thumb (and totally ripped off from C.M. Cline's article The 7-Sentence NPC published in Dragon Magazine) is to write down a few brief sentences that summarize the NPC in question. A good list to start with is:
See. Simple, direct, and with a stack of these short blocks in hand you can fill the lives of your PCs with deep and interesting NPCS.
Special thanks to Beau Yarbrough for the "Secret" for the NPCs since that is quite handy.
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