costoried

A geek view of table top pen and paper gaming and how it could be changing.

Thursday, August 11, 2005

kiss your sweet brain goodbye

I've finally found a "new gaming" article that totally seems to express the revolution that is happening in my head around my gaming style and specifically my GMing style.

I've discovered a label for my particular style and now know the name of what I've been trying to give birth to and why it's been so difficult for me. My brain is cripsy after reading this.

3 Comments:

At 10:49 PM, Anonymous Andrew Benton said...

That's a cool article, Daddy-O. Makes me wanna Play some Bass. That neatly describes how I like to do it... create a world, then help the PC's find the stories inherent to the setting, or to help them tell their own tales. It's so much better that way, IMHO.

 
At 9:58 AM, Blogger Tom Nelson said...

The danger of playing bass is that your PCs can walk off your map, so to speak. The more freedom you give your players, the more thorough and exhuastive you must be in preparing for whatever they may decide to do. If, for example, your characters are walking along a dock, start talking to a sailor, and decide they want to take the next ship across the ocean, you have two options: tell them they need to stay on the continent where your notes were prepared, or do a lot of ad lib.

 
At 1:41 PM, Blogger mojojestic said...

I think the point of the article is that there is a way to play without even having a map in the way that current RPGs have a map.

Yes, it's freaky and blows my mind, but I've been checking into the systems and slowly pulling the techniques into my sessions. It's making for some of the richest gaming I've done in my life.

 

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